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Fix rendering of ray-casted primitives in orthographic projection mode#372

Merged
nmwsharp merged 8 commits intomasterfrom
xarthurx/master
Dec 14, 2025
Merged

Fix rendering of ray-casted primitives in orthographic projection mode#372
nmwsharp merged 8 commits intomasterfrom
xarthurx/master

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Modifications from #370

  • Changed the perspective/ortho to use a shader rule rather than a conditional
  • Added tests
  • Fixed/changed some other ortho-related bugs that showed up in testing

@nmwsharp nmwsharp merged commit 51953c2 into master Dec 14, 2025
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